/* ========================================================================== todo ========================================================================== */ - universal: - fix jump vertical/horizontal velocities - not sure it matches too well with arcade - fix gap when reaching for other vine (can climb up from the very bottom when not holding) - fix when reaching for other vine near bottom, switch, then climbing immediately falls - change dkj scaleX to flipX - make enemy hit areas smaller? 4x4 instead of 8x8? 6x6 right now... - improve dkj and enemy speeds! - stage 1: - shouldn't be able to fall off vine 6 to platform below? - stage 2: - improve nitpicker spawn delay + speed - improve dkj spring speed + trajectory - match mame - stage 3: - fix spark spawn when on pipes above platform 1 - improve blu spark spawn delay and hold time - confirm red (and blue?) spark speed (and variations at later levels) - stage 4: - fix all sounds - climb: ? - tune-bg-hurry: done (might cut-out when birds dive)